![]() The in-game challenges not only helped to stop the skateable city from becoming boring after an hour or so, but stayed true to the roots of skating. The ability to control your skater in the air with ragdoll-like physics have made for some hilarious gaming moments, mainly due to the glitches and crazy bails. You can bail both on the ground and in the air. The trigger buttons are used for finger flips and grabs, both left and right respectively. The analog sticks are used to control both skater and board with ‘flick it’ motions used to pull off simple ollies to tre flips (also known as a 360 flip). Each part of the controller has an important use. The Skate series is renowned for just that. What made Skate so good? Innovative controlsĪnyone who knows me knows I love games that make clever use of the controls. The best instalment in the franchise and an inspiration to the genre since, Skate 3 released in 2010. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |